AI Insights · Timothy · January 2022
Top 5 Educational Games on iOS in Colombia Q4 2021
Discover the performance trends of the top 5 educational games on iOS in Colombia during the fourth quarter of 2021, including insights on downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 educational games on iOS in Colombia showed varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance:
Lingokids - Play and Learn by Monkimun Inc experienced fluctuations in weekly revenue, peaking at approximately $2.5K in mid-October before dropping to around $1.6K in late December. Weekly downloads saw a notable surge in early December, reaching 796, while weekly active users decreased from 1.9K in late September to 1.1K by the end of the year.
Papumba: Kids Learning Games from Papumba LLC had a steady increase in weekly revenue, starting at $204 in late September and peaking at $532 in late November. Weekly downloads were highest in late October with 471 downloads, while active users grew from 395 in late September to 824 by the end of December.
Speech Blubs: Language Therapy by Blub Blub Inc saw its highest weekly revenue of $886 in early October, with a decline to $251 by the end of December. Weekly downloads varied, peaking at 635 in early October and reaching 377 in the last week of December. Active users followed a similar pattern, starting at 431 in late September and ending the year at 353.
PlayKids+ Kids Learning Games by PlayKids Inc showed stable weekly revenue, with a high of $506 in mid-October and a low of $233 in early November. Weekly downloads saw a significant spike to 568 in mid-October but generally remained low, ending with 143 downloads in the last week of December. Active users peaked at 1.2K in mid-October and remained relatively steady around 729 by the end of the quarter.
Buddy.ai: Early Learning Games from MyBuddy.ai had a gradual increase in weekly revenue, starting at $181 in late September and ending with $445 in the last week of December. Downloads were highest in mid-October at 496, while active users increased from 402 in late September to 549 by the end of the year.
These insights highlight the dynamic nature of the educational games market in Colombia. For more detailed analytics and data, visit Sensor Tower.